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Once Upon a Time: The Convergence of Interactive Storytelling and Computer Games
Jouni Smed, Once Upon a Time: The Convergence of Interactive Storytelling and Computer Games. In: Maria Manuela Cruz-Cunha, Vitor Hugo Costa Carvalho, Paula Cristina Almeida Tavares (Eds.), Business, Technological and Social Dimensions of Computer Games: Multidisciplinary Developments, 115–124, IGI Global, 2011.
Abstract:
Interactive digital storytelling (IDS) aims at generating dramatically compelling stories based on the user’s input. During the two decades of research, IDS has promised to change the way computer games tell stories. This chapter reviews the theory behind IDS as well as the current state of IDS research and studies whether – and how – IDS can improve storytelling in computer games.
BibTeX entry:
@INBOOK{cSmed_Jouni11a,
title = {Once Upon a Time: The Convergence of Interactive Storytelling and Computer Games},
booktitle = {Business, Technological and Social Dimensions of Computer Games: Multidisciplinary Developments},
author = {Smed, Jouni},
editor = {Cruz-Cunha, Maria Manuela and Costa Carvalho, Vitor Hugo and Almeida Tavares, Paula Cristina},
publisher = {IGI Global},
pages = {115–124},
year = {2011},
}
Belongs to TUCS Research Unit(s): Algorithmics and Computational Intelligence Group (ACI), Software Development Laboratory (SwDev)
